Squee, the Immortal is a perfect card for Commander. It’s legendary, very innocuous, and leaves a lot of room for interpretation. It’s just completely non-prescriptive (a space that is being increasingly crowded out with the last few years worth of legendary creature offerings) and does a great job of re-contextualizing a lot of cards that go overlooked nowadays. Thus, perfect.
Continue reading “a primer about squee the immortal”Tag: commander
play more bad creatures
Creatures have always been my favorite part of Magic. They attack, they block, some slice, some dice, but they all serve a huge purpose in every game of Commander. Mechanics aside, the state of the battlefield is one of the most effective narrative devices in any game of Commander, and the right creatures make for the best stories.
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